# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
234 | Advancing Strike | Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. Restricted |
1 | - | - | - | ||||||
244 | Chosen Champion | Score this in an end phase if a surviving friendly fighter has three or more upgrades. | 1 | - | - | - | ||||||
271 | Massive Assault | Score this immediately if your fighters deal 7 or more damage in an action phase (damage in excess of a fighter's Wounds characteristic is included). (Able to be scored if you draw this card after the condition was met). | 1 | - | - | - | ||||||
272 | Master of War | Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round. | 1 | - | - | - | ||||||
277 | No Remorse | Score this immediately if one of your fighters takes an enemy fighter out of action with an Attack action with a Damage characteristic greater than the target's Wounds characteristic. | 1 | - | - | SSduplicate | ||||||
331 | Hidden Paths | Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action. | - | - | ? | - | ||||||
334 | Inspiration Strikes | Choose a friendly fighter. They become Inspired. | - | - | ? | - | ||||||
341 | Misdirection | Reaction: Play this when a friendly fighter is chosen by a ploy. Choose another friendly fighter that could be chosen by that ploy. That fighter is chosen instead. | - | - | ? | SSduplicate | ||||||
343 | My Turn | Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them. Restricted |
- | - | ? | - | ||||||
348 | Ready for Action | Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. Restricted |
- | - | ? | - | ||||||
361 | Spectral Wings | The first fighter to make a Move action in the next activation has +2 Move. | - | - | - | SSduplicate | ||||||
376 | Awakened Weapon | You can re-roll one attack dice each time this fighter makes an Attack action. Restricted |
- | - | - | - | ||||||
384 | Deathly Fortitude | -2 Move, +2 Wounds. Restricted |
- | - | - | - | ||||||
403 | Light Armour | Rolls of Critical success on a defence dice are no longer a success for this fighter. Roll an extra attack dice when this fighter make an Attack action. | - | - | - | - | ||||||
435 | Vampiric Weapon | When this fighter takes an enemy fighter out of action, remove one wound token from this fighter. | - | - | ? | - | ||||||
N205 | Demolished | Score this immediately if a friendly fighter takes an enemy fighter out of action with an Attack action with a Damage characteristic of 5 or more. Forsaken Forsaken |
1 | - | - | - | ||||||
N213 | Brutal Savagery | The first Attack action made by a friendly fighter in the next activation has +1 Dice. Forsaken Forsaken |
- | - | - | - | ||||||
N218 | Predatory Growls | Choose an enemy fighter and push them one hex. Forsaken Forsaken |
- | - | - | - | ||||||
N222 | Wind Up | +1 Damage to the first Attack action with a Range of 1 or 2 made by a friendly fighter in the next activation. Forsaken Forsaken |
- | - | - | - | ||||||
N223 | Blooming Spores | +1 Damage to this fighter's Attack actions with a Range of 1 or 2. Forsaken Forsaken |
- | Mollog the Mighty | - | - | ||||||
N224 | Foul Temper | You can re-roll one dice in each attack roll for this fighter's Attack actions. Forsaken Forsaken |
- | - | - | - | ||||||
N294 | Annihilation | Score this in an end phase if all enemy fighters have been taken out of action. | 5 | - | - | NVduplicate | ||||||
N305 | Combination Strike | Score this in an end phase if you scored at least two objective cards in the preceding action phase. | 2 | - | - | - | ||||||
N338 | Keep Chopping | Score this in an end phase if your warband made an Attack action in four or more activations in the preceding action phase. | 2 | - | ? | - | ||||||
N343 | Longstrider | Score this immediately when a friendly fighter makes their second or subsequent Move action in a single action phase. | 1 | - | ? | - | ||||||
N357 | Opening Gambit | Score this in an end phase if you scored at least one objective card in the preceding action phase. | 1 | - | - | - | ||||||
N373 | Strong Start | Score this immediately if the first fighter taken out of action in this round is an enemy fighter. | 1 | - | ? | NVduplicate | ||||||
N441 | Regal Vision | Choose a friendly fighter that is holding an objective. That fighter becomes Inspired. | - | - | - | - | ||||||
N504 | Great Fortitude | +1 Wounds. | - | - | - | NVduplicate | 19/44 (43.18%) | |||||
N506 | Great Strength | +1 Damage to all Attack actions with a Range of 1 or 2. | - | - | - | NVduplicate | 37/44 (84.09%) | |||||
N550 | Tome of Offerings | Katophrane Tome If this fighter takes an enemy fighter out of action, gain 1 additional glory point. |
- | - | - | - | ||||||
N551 | Tome of Vitality | Katophrane Tome +1 Wounds. |
- | - | - | - |